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Rhodok sharpshooter
Rhodok sharpshooter















The Hired Blade is a pricey, but fairly well-armored unit, looking much like a Swadian Knight that has been dismounted. They are not quite as powerful as Huscarls, but are not a bad choice by any means. This blunt weapon, however, will net you more prisoners with which you can make more money (and hence, support paying for more troops). The Rhodok Sergeant generally ranks in second place, thanks to its better Board Shield, but the Rhodok troops tend to rely upon blunt weapons for attack (alongside a two-handed spear or pike they rarely use while they still possess a shield). Huscarls also have a good athletics rating, making them less of a drag on your Party Speed if you are also using cavalry. They also have a chance to carry throwing weapons, which can give them an additional edge in battle. The Nord Huscarl is, by general consensus, the strongest melee unit in the game due to having a good shield (Huscarl's round shield) and good armor, but more importantly, due to having axes, which are more effective at chopping through enemy shields than other types of weapons are. Nord Huscarls are considered to be the strongest unit, however, this is not to say that other units are not worth the money it takes to recruit them, as the differences between the melee infantry units are not so great that the functional difference is only in a slight change in the number of soldiers it takes to win a battle (especially since Huscarls cost more in exchange for slightly outperforming their rivals). In these close quarters, the fight generally devolves into a free-for-all brawl where tactical choices, the terrain, and unit skills matter little as both sides simply try to hack into one another until one side stops moving.īecause of this, the relative power of infantry troops generally comes down to the strength of their arms and armor more than the exact skills. Heavy infantry are generally best used in the defense or besieging of castles, or in other close-quarters terrain, as the open field is where cavalry will generally carry the day, instead. Players can also blend multiple types of units of the same role, trying to shore up weaknesses with the strengths of others, such as putting shieldless Vaegir infantry behind shielded Rhodok infantry, but this may require a care that not all players will want to pay attention to in a game where every battle starts with a general order for all units to charge.Įvery faction but the Khergit Khanate has a specialized melee infantry unit. Units are divided by the role that they fill - a balance of each type of role is generally recommended, although cavalry are generally more useful when the player is not expecting to engage in siege warfare, and archers are more useful when the player is, and making use of garrisons to switch units out can make this type of strategy more easily performed.

RHODOK SHARPSHOOTER HOW TO

This article compares only the top-tier versions of each type of unit - generally, all units have less-trained versions of the same type, where the top-tier units are better equipped, more skilled, more durable, and more expensive, but functionally fill the same roles as their lower-tier versions.Įxcept in the early game, where unit costs can be prohibitive to a player who has yet to get a grasp of how to earn a steady income, players should try to upgrade their units up to their maximum tier as soon as they possibly can. Understanding the differences between the troops they can recruit and train, and how to command them to gain their fullest benefit, is the key to success as a military commander.

rhodok sharpshooter rhodok sharpshooter

In Mount&Blade, the player will generally rely upon their war party to carry fights that they and their heroes alone would not be capable of handling.















Rhodok sharpshooter