

Take note of spawners, structures that spawn hostile independent stacks such as Brigand Camps, as they might become a threat to your domain later in the game. The sooner a city joins you, the sooner it’s resources can be added to your own. You can immediately start to parley with them, to welcome them into your empire, or scout out the strength of their defenders, so you can plan an invasion. Some pickups are defended by small armies, these can be very useful to grab early as well. Treasure Hunting: Starting locations are surrounded by undefended pickups such as gold and mana stashes which can be easily picked up with scouts.If not, it’s a good idea to research one in turn 1, and use one of your regular units to do the scouting.

You might start with one already unlocked, ready to be summoned or produced (the Warlord’s Scout is the only scout produced in cities).

Scout for treasure, threats and opportunitiesĪll classes have a highly mobile scout unit available as their first class unit (Spy Drone, Crows, Cherubs, Lost Souls, etc). Other exploration sites that need to be entered might be too strong for you to clear in the early game.
AGE OF WONDERS III GUIDE FREE

This looks like a good army to start with. Plan a (semi-)circular route around your capital, so you are never too far away from your throne when a threat emerges. Units get more powerful as they gain XP, so you should try and keep them alive as long as possible! It’s a good idea to not split this group up yet, so you can use overwhelming force to clear sites and nearby settlements with minimal losses. Your first moves in the game should be to send this army, led by your leader and hero, to clear nearby treasure sites and camps. Although they start off weak, Heroes will quickly develop into your most powerful units. A hero will also offer to join you, and unless you have a good reason not to, you should always accept this offer. In a typical randomly generated map (RMG) you start with your Leader and about 5 Tier I and II units. Fighting with Multiple Armies and AlliesĬlearing the starting area with your Leader’s Army.Scout for treasure, threats and opportunities.Clearing the starting area with your Leader’s Army.If you are unsure what to do next, building more forces in order to conquer and expand is almost always the best idea! Contents Although there are peaceful ways to develop your empire, you should always ensure you have armies on the map to explore, defend yourself and most importantly, to clear independent sites for rewards. Something you need to know about Age of Wonders 3 is that it is a more combat focused game than most other 4X games, such as the Civilization series. Its goal is to teach you the core mechanics of the game, and give you some tips to help you get off to a strong start building up your first empire!
AGE OF WONDERS III GUIDE HOW TO
This guide has been created for those who are new to the series or want more information about the game and how to play it well. Welcome to the Beginner’s Strategy Guide for Age of Wonders 3.
